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@efaulhaber efaulhaber commented Nov 8, 2024

This PR and trixi-framework/TrixiParticles.jl#656 yield a ~3% speedup on a Threadripper 3990X and a ~42% speedup on an Nvidia H100. Interestingly, there is no difference on an Nvidia RTX 3090 with FP64 (probably limited by something else), but it benefits even more from inbounds on FP32 with a 60% speedup.

grafik

Not all bounds checks could be safely removed. See #79 for a completely exception-free kernel. The additional speedup is about 2% and can be neglected.

@efaulhaber efaulhaber changed the title Improve performance by using inbounds access wherever it is safe to do so Avoid bounds checking where it is safe to do so Nov 8, 2024
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codecov bot commented Nov 8, 2024

Codecov Report

Attention: Patch coverage is 87.50000% with 3 lines in your changes missing coverage. Please review.

Project coverage is 88.15%. Comparing base (a44f7b3) to head (4fd8741).
Report is 1 commits behind head on main.

Files with missing lines Patch % Lines
src/neighborhood_search.jl 66.66% 2 Missing ⚠️
src/util.jl 85.71% 1 Missing ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##             main      #74      +/-   ##
==========================================
+ Coverage   88.13%   88.15%   +0.01%     
==========================================
  Files          15       15              
  Lines         489      498       +9     
==========================================
+ Hits          431      439       +8     
- Misses         58       59       +1     
Flag Coverage Δ
unit 88.15% <87.50%> (+0.01%) ⬆️

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@efaulhaber efaulhaber enabled auto-merge (squash) November 18, 2024 12:10
@efaulhaber efaulhaber merged commit 8630a8b into main Nov 18, 2024
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@efaulhaber efaulhaber deleted the ef/inbounds2 branch November 18, 2024 12:31
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4 participants